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PC Gamer (Italian) 15
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PC Gamer IT CD 15.iso
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darkforc
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deathstr.gob
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SECBASE.INF
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Text File
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1995-07-25
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11KB
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413 lines
INF 1.0
LEVELNAME SECBASE
items 48
item: sector name: red_door
seq
class: elevator inv
key: red
speed: 40
stop: @0 hold
stop: @16 2
stop: @0 hold
message: 0 red_door master_off
seqend
item: line name: end num: 0
seq
class: trigger
event_mask: 3
client: comp_dummy
message: next_stop
seqend
item: sector name: comp_dummy
seq
class: elevator change_light
stop: 0 hold
stop: 1 0
message: 1 vocelev next_stop
message: 1 complete complete 0
stop: 2 terminate
seqend
item: sector name: vocelev
seq
class: elevator move_floor
sound: 1 0
sound: 2 0
sound: 3 0
stop: 0 hold
stop: 1 3.5
page: 1 m03jan01.voc
stop: 2 terminate
speed: 0
seqend
item: level
seq
amb_sound: backgnd.voc 20 20
amb_sound: skywlkr.voc 100 20
seqend
item: sector name: complete
seq
class: elevator move_floor
event_mask: 0
speed: 0
stop: @0 hold
stop: @1 2
page: 1 m16kyl06.voc
stop: @2 complete
seqend
item: sector name: platform.one
seq
class: elevator move_floor
event_mask: 0
stop: -85 10
stop: 2 10
speed: 10
seqend
item: sector name: platform.one.b
seq
class: elevator move_floor
event_mask: 0
stop: -40 0
stop: 2 10
stop: -85 10
speed: 10
seqend
item: sector name: door.one
seq
class: elevator move_floor
stop: 19 hold
stop: 17 hold
stop: 15 hold
stop: 13 hold
stop: 10 hold
speed: 5
seqend
item: line name: switch.one num: 3
seq
class: trigger switch1
event_mask: 272
entity_mask: *
client: door.one
message: next_stop
seqend
item: line name: switch.two num: 3
seq
class: trigger switch1
event_mask: 272
entity_mask: *
client: door.one
message: next_stop
seqend
item: line name: switch.three num: 3
seq
class: trigger switch1
event_mask: 272
entity_mask: *
client: door.one
message: next_stop
seqend
item: line name: switch.four num: 3
seq
class: trigger switch1
event_mask: 272
entity_mask: *
client: door.one
message: next_stop
seqend
item: sector name: platform.two
seq
class: elevator move_floor
event_mask: 48
stop: 1.5 hold
stop: -80 hold
speed: 10
class: elevator change_light
stop: 0 0
stop: 15 0
seqend
item: sector name: boss
seq
class: elevator move_floor
event_mask: 0
speed: 0
stop: @0 hold
stop: @1 hold
stop: @2 hold
stop: @3 hold
stop: @4 hold
stop: @5 hold
stop: @6 hold
stop: @7 hold
stop: @8 hold
message: 8 boss_1.door next_stop
seqend
item: sector name: boss_1.door
seq
class: elevator move_floor
event_mask: 0
speed: 5
stop: -72 hold
stop: -80 hold
seqend
item: sector name: platform.three
seq
class: elevator move_floor
event_mask: 52
stop: -100 10
stop: -80 10
speed: 10
seqend
item: sector name: platform.four
seq
class: elevator move_floor
event_mask: 52
stop: -100 10
stop: -80 10
speed: 10
seqend
item: line name: BAD_SECTOR_ONE num: 4
seq
class: trigger switch1
event_mask: 16
client: bigdoor.one
message: next_stop
seqend
item: line name: BAD_SECTOR_ONE num: 6
seq
class: trigger switch1
event_mask: 16
client: bigdoor.one
message: next_stop
seqend
item: sector name: bigdoor.one
seq
class: elevator move_ceiling
event_mask: 0
stop: @0 hold
stop: @4.0 hold
stop: @33.5 terminate
speed: 2
seqend
item: line name: switch_elev_one num: 3
seq
class: trigger switch1
event_mask: 16
client: platform.one.b
message: master_off
seqend
item: sector name: door.once
seq
class: elevator move_ceiling
event_mask: 0
stop: @0 hold
stop: @18 hold
stop: @-1 terminate
speed: 10
seqend
item: line name: text.one num: 0
seq
class: trigger
client: ad.text.eng
message: next_stop
seqend
item: line name: text.one num: 2
seq
class: trigger
event_mask: 3
client: door.once
message: next_stop
seqend
item: line name: shuttle.hanger num: 0
seq
class: trigger
event_mask: 1
client: story.t.one
message: next_stop
seqend
item: line name: text.two num: 0
seq
class: trigger
client: ad.text.eng
message: next_stop
seqend
item: line name: endor.text.two num: 0
seq
class: trigger
client: story.t.two
message: next_stop
seqend
item: line name: endor.text.three num: 4
seq
class: trigger
client: story.t.three
message: next_stop
seqend
item: line name: endor.text.four num: 2
seq
class: trigger
client: story.t.four
message: next_stop
seqend
item: line name: door.once.sw num: 2
seq
class: trigger switch1
event_mask: 272
entity_mask: *
client: door.once
message: next_stop
seqend
item: sector name: done
seq
class: elevator change_light
event_mask: 4
stop: 0 hold
stop: 6 0
message: 1 complete complete 0
stop: 8 terminate
seqend
item: sector name: story.t.one
seq
class: elevator change_light
stop: 0 hold
stop: 1 hold
message: 1 text_dummy(2)
stop: 2 terminate
seqend
item: sector name: story.t.two
seq
class: elevator change_light
stop: 0 hold
stop: 1 hold
message: 1 text_dummy(3)
stop: 2 terminate
seqend
item: sector name: story.t.three
seq
class: elevator change_light
stop: 0 hold
stop: 1 hold
message: 1 text_dummy(4)
stop: 2 10
message: 2 text_dummy(6)
stop: 3 hold
sound: 3 alarm.voc
stop: 4 terminate
seqend
item: sector name: story.t.four
seq
class: elevator change_light
stop: 0 hold
stop: 1 2
message: 1 text_dummy(5)
stop: 2 terminate
seqend
item: sector name: story.t.five
seq
class: elevator change_light
stop: 0 hold
stop: 1 hold
message: 1 text_dummy(6)
stop: 2 terminate
seqend
item: line name: text_dummy num: 2
seq
class: trigger
event_mask: 0
text: 902
seqend
item: line name: text_dummy num: 3
seq
class: trigger
event_mask: 0
text: 903
seqend
item: line name: text_dummy num: 4
seq
class: trigger
event_mask: 0
text: 904
seqend
item: line name: text_dummy num: 5
seq
class: trigger
event_mask: 0
text: 905
seqend
item: line name: text_dummy num: 6
seq
class: trigger
event_mask: 0
text: 907
seqend
item: sector name: ad.text.eng
seq
class: elevator change_light
stop: 0 hold
stop: 1 hold
message: 1 ad.text.eng(0)
stop: 2 hold
message: 2 ad.text.eng(1)
stop: 3 terminate
seqend
item: line name: ad.text.eng num: 0
seq
class: trigger
event_mask: 0
text: 900
seqend
item: line name: ad.text.eng num: 1
seq
class: trigger
event_mask: 0
text: 901
seqend